Experience
Selected research and industry experience, teaching, and academic service.
Selected Research and Professional Experience
Machine Learning Engineer Intern
EmbodyX · Sep 2025 - Present · West Lafayette, IN
- Investigating systems-level optimization techniques for accelerating LLM and VLM training and inference in foundation model development.
- Exploring compute-efficient adaptation and parameter-efficient fine-tuning methods for deployment on constrained platforms.
- Designing system-level solutions for robust inference performance in real-world deployment environments.
Adaptive Vision-Language Models under Resource Constraints
Purdue University · Jan 2025 - Present
- Characterized the VLM inference design space across token, width, and depth dimensions to identify efficiency-accuracy trade-offs.
- Developed compute-adaptive VLM techniques that meet computational budgets while preserving accuracy under degraded inputs.
- Designed learning-based inference schedulers that jointly consider content, noise, latency, and per-sample resource allocation.
Software Engineer Intern, AI Accelerator Toolchain
Sunlune · Jan 2025 - Aug 2025 · Santa Clara, CA
- Developed and validated kernel, runtime, and driver frameworks for domain-specific AI accelerators.
- Integrated LLM inference kernels and optimized runtime scheduling workflows for Llama-family models on custom AI hardware.
- Conducted performance profiling and cross-platform debugging to identify bottlenecks and improve kernel execution efficiency.
Generative AI Model Intern
Sunlune · May 2024 - Jan 2025 · Santa Clara, CA
- Developed AI-driven design automation flows for high-performance digital ASIC design.
- Designed deep reinforcement learning models for logic synthesis and technology mapping, improving delay-power trade-offs across circuit designs.
- Integrated reinforcement learning with human feedback to encode IC design expertise into optimization models.
Content-Aware Adaptive 3D Object Detection for Embedded GPUs
Purdue University · Aug 2022 - Jan 2025
- Proposed an adaptive 3D object detection system for LiDAR point clouds that meets runtime latency targets while maximizing detection accuracy on NVIDIA embedded GPUs.
- Analyzed bottlenecks in 3D detection pipelines, including voxelization, voxel feature encoding, and 3D spatial feature extraction.
- Introduced configurable control knobs across the 3D encoder, CNN backbone, and detection head for fine-grained accuracy-latency trade-offs.
- Evaluated on NVIDIA Jetson AGX Orin and Xavier, achieving higher mAP than strong baselines while sustaining real-time throughput.
Teaching
- Teaching Assistant, Purdue University, Department of Agricultural and Biological Engineering, Jan 2024 - May 2025
ABE 591: Machine Learning for IoT and Computer Systems, Spring 2024 and Spring 2025. - Teaching Assistant, Tongji University, Department of Electronic Science and Technology, Sep 2014 - Jan 2017
Semiconductor Physics, Fall 2014, Fall 2015, and Fall 2016; Electronics and Digital Technology, Spring 2015; Electromagnetic Fields and Waves, Spring 2016.
Academic Service
- Reviewer, NeurIPS 2026
- Reviewer, Neurocomputing (Elsevier), 2026
- Reviewer, ACM KDD 2026 (AI4Sciences Track)
- Reviewer, Journal of Systems Architecture (Elsevier), 2026
- Shadow Program Committee, ACM SIGMETRICS 2026
- Artifact Evaluation Committee, ACM EuroSys 2026
- Artifact Evaluation Committee, ACM MobiSys 2025
- Shadow Program Committee, ACM EuroSys 2024
- Artifact Evaluation Committee, ACM SenSys 2024
- Artifact Evaluation Committee, USENIX OSDI and USENIX ATC, 2022